SBIR-STTR Award

Numerical Techniques for Human Oriented Interaction
Award last edited on: 3/31/2022

Sponsored Program
SBIR
Awarding Agency
NSF
Total Award Amount
$1,089,863
Award Phase
2
Solicitation Topic Code
-----

Principal Investigator
Chris Ullrich

Company Information

Immersion Corporation (AKA: Immersion Human Interface Corporation~Immersion Medical )

2999 Ne 191st Street Suite 610
Aventura, FL 33180
   (408) 467-1900
   N/A
   www.immersion.com
Location: Multiple
Congr. District: 24
County: Miami-Dade

Phase I

Contract Number: ----------
Start Date: ----    Completed: ----
Phase I year
2001
Phase I Amount
$100,000
This Small Business Innovation Research Phase I project will research and develop the missing link in current virtual prototyping systems for computer-aided design (CAD). This missing element is the human hand. Current virtual prototyping strategies involve mice or other low-dimensional point-like interaction mechanisms. By adding life size, real-time interaction at the level of the human hand, virtual prototyping becomes significantly more valuable because of the higher order information available to the user. Interaction methods like grasping, pushing, sculpting as well as force feedback data can provide designers with critical product related information not usually available until a physical prototype has been built. Building on Immersion Corporation's existing SOLID infrastructure for real-time interaction with NURBS geometries and kinematic assemblies, the firm proposes to both research and develop numerical techniques necessary for true interaction with realistic models as well as the interaction paradigm itself. This innovation has great potential for all designers who build and prototype products that humans interact with. The introduction of interaction at the level of the human hand will leverage existing infrastructure at Immersion Corporation for intellectual property, product evaluation and marketing. The result will be an efficient transition to a product with a large existing market of designers and engineers from a significant cross-section of industry.

Phase II

Contract Number: ----------
Start Date: ----    Completed: ----
Phase II year
2003
(last award dollars: 2005)
Phase II Amount
$989,863

This Small Business Innovation Research (SBIR) Phase II project is focused on research and development of whole hand interaction with computer aided design (CAD) models. This project incorporates advanced numerical constraint optimization techniques, tessellated and algebraic collision detection algorithms, and CyberGlove-based input devices to interactively manipulate the kinematics of large commercial CAD models. Immersion will develop techniques for enforcing graphical non-penetration of virtual avatars with CAD models. Grasping and manipulation-state machines will permit users to naturally grasp and manipulate CAD parts. Force feedback will be calculated and displayed to users with CyberForce hardware devices. A client-server infrastructure for offloading the computationally intense algorithms from desktop workstations will be developed. All CAD related development would occur in CATIA V5 from Dassault Systeme SA.The technology has potential for a broad impact on virtual prototyping of consumer products and processes. Enabling real-time interaction with a virtual design will facilitate higher quality products with reduced development costs. Virtual prototyping of manufacturing processes will reduce laborer stress and injury by allowing detailed analysis of human factors before a factory work-cell is developed. Immersion will realize commercial returns from this project through a combination of increased hardware sales, product revenue, intellectual property licensing, and contract opportunities.