SBIR-STTR Award

An Interactive, Digital Platform to Transform Biological Learning
Award last edited on: 9/24/2022

Sponsored Program
SBIR
Awarding Agency
NIH : NIGMS
Total Award Amount
$1,725,000
Award Phase
2
Solicitation Topic Code
859
Principal Investigator
Kelly Puzio

Company Information

SquidBooks LLC

3525 South Crestline Street
Spokane, WA 99203
   (202) 468-5501
   N/A
   www.squidbooks.com
Location: Single
Congr. District: 05
County: Spokane

Phase I

Contract Number: 1R44GM133245-01
Start Date: 7/1/2019    Completed: 12/31/2019
Phase I year
2019
Phase I Amount
$225,000
The next generation of health care professionals will need to understand the foundational principles of biology. Science textbooks play a critical role in supporting biological understanding in school, yet these books are not designed to meet the diverse learning needs of students in today’s classrooms. By their nature, science textbooks assume a one-size-fits-all approach to learning. Because of this problem, teachers spend substantial time outside of the classroom locating and adapting texts to support students who are learning English, students who read below grade level, and students with learning disabilities. The proposed Fast-Track project seeks to address the limitations of current Life Science textbooks and to revolutionize reading with adaptable texts. Transforming the learning process, SquidBooks makes texts flexible by offering digital texts at different difficulty levels with embedded language support to create a personalized reading experience, optimizing both learning and engagement. In particular, the project will support ELL students and students unable to read at their grade level. Because science textbooks are often written 3 to 5 years above the intended grade level, it is almost impossible for students with emerging and intermediate English reading skills to comprehend and learn from traditional science books. The Phase I project includes 3 aims: translating NGSS-aligned inheritance (NGSS LS3A) content into Spanish (Aim 1); designing, developing, and testing the application to function through a web browser (Aim 2); and conducting user testing with students and teachers (Aim 3). The Phase II project will have 3 aims, including creating content to address 12 additional NGSS standards in English and Spanish (Aim 4); designing, developing, and testing improved software features (Aim 5); developing educator resources and conducting user testing with students and teachers (Aim 6). Successful completion of the proposed project will create knowledge about disciplinary textual processing and adaptive reading technologies and will support students who have historically been marginalized from STEM fields, especially students with low reading achievement and ELL students. In turn, this project will enhance and diversify the STEM and health care fields.

Public Health Relevance Statement:


Project narrative:
Although science textbooks are a central curricular resource in K-12 education, they are often inaccessible and difficult to read; this problem is compounded when students are unable to read at their grade level, are learning English, or have diagnosed learning needs. This Fast-Track project will produce an interactive, digital textbook to support students’ understanding of Life Science by giving them the ability to seamlessly move between different reading levels and languages and to play games that enhance their understanding of scientific language and concepts. This project will also solicit feedback from teachers and students to develop teacher support materials and evaluate the efficacy of SquidBooks at improving science learning outcomes.

NIH Spending Category:
Basic Behavioral and Social Science; Behavioral and Social Science; Clinical Research

Project Terms:
Address; Adoption; base; Biological; Biological Sciences; Biology; Books; Brain; Collaborations; Complex; Computer software; concept mapping; design; Diagnosis; digital; Education Projects; education resources; egg; eighth grade; English Learner; experience; Feedback; field study; flexibility; Foundations; Future Teacher; Gametogenesis; hands-on learning; Health Professional; Healthcare; Home environment; improved; Individual; Internet; K-12 Education; Knowledge; Language; Learning; learning community; Learning Disabilities; learning engagement; learning outcome; machine learning algorithm; Middle School Student; Modeling; Nature; next generation; personalized learning; Phase; Play; Process; Randomized; Reader; Reading; reading ability; Research Personnel; resource guides; Resources; response; Role; Schools; Science; science teacher; Science, Technology, Engineering and Mathematics Education; scientific literacy; skills; sperm cell; Spinal Cord; statistics; STEM field; Students; teacher; Technology; Testing; Text; Textbooks; theories; Time; tool; Translating; Translations; usability; Vocabulary

Phase II

Contract Number: 4R44GM133245-02
Start Date: 7/1/2019    Completed: 12/31/2021
Phase II year
2020
(last award dollars: 2021)
Phase II Amount
$1,500,000

The next generation of health care professionals will need to understand the foundational principles of biology. Science textbooks play a critical role in supporting biological understanding in school, yet these books are not designed to meet the diverse learning needs of students in today’s classrooms. By their nature, science textbooks assume a one-size-fits-all approach to learning. Because of this problem, teachers spend substantial time outside of the classroom locating and adapting texts to support students who are learning English, students who read below grade level, and students with learning disabilities. The proposed Fast-Track project seeks to address the limitations of current Life Science textbooks and to revolutionize reading with adaptable texts. Transforming the learning process, SquidBooks makes texts flexible by offering digital texts at different difficulty levels with embedded language support to create a personalized reading experience, optimizing both learning and engagement. In particular, the project will support ELL students and students unable to read at their grade level. Because science textbooks are often written 3 to 5 years above the intended grade level, it is almost impossible for students with emerging and intermediate English reading skills to comprehend and learn from traditional science books. The Phase I project includes 3 aims: translating NGSS-aligned inheritance (NGSS LS3A) content into Spanish (Aim 1); designing, developing, and testing the application to function through a web browser (Aim 2); and conducting user testing with students and teachers (Aim 3). The Phase II project will have 3 aims, including creating content to address 12 additional NGSS standards in English and Spanish (Aim 4); designing, developing, and testing improved software features (Aim 5); developing educator resources and conducting user testing with students and teachers (Aim 6). Successful completion of the proposed project will create knowledge about disciplinary textual processing and adaptive reading technologies and will support students who have historically been marginalized from STEM fields, especially students with low reading achievement and ELL students. In turn, this project will enhance and diversify the STEM and health care fields.

Public Health Relevance Statement:


Project narrative:
Although science textbooks are a central curricular resource in K-12 education, they are often inaccessible and difficult to read; this problem is compounded when students are unable to read at their grade level, are learning English, or have diagnosed learning needs. This Fast-Track project will produce an interactive, digital textbook to support students’ understanding of Life Science by giving them the ability to seamlessly move between different reading levels and languages and to play games that enhance their understanding of scientific language and concepts. This project will also solicit feedback from teachers and students to develop teacher support materials and evaluate the efficacy of SquidBooks at improving science learning outcomes.

Project Terms:
Address; Adoption; base; Biological; Biological Sciences; Biology; Books; Brain; Collaborations; Complex; Computer software; concept mapping; design; Diagnosis; digital; Education Projects; education resources; egg; eighth grade; English Learner; experience; Feedback; field study; flexibility; Foundations; Future Teacher; Gametogenesis; hands-on learning; Health Professional; Healthcare; Home environment; improved; Individual; Internet; K-12 Education; Knowledge; Language; Learning; learning community; Learning Disabilities; learning engagement; learning outcome; machine learning algorithm; Middle School Student; Modeling; Nature; next generation; personalized learning; Phase; Play; Process; Randomized; Reader; Reading; reading ability; Research Personnel; resource guides; Resources; response; Role; Schools; Science; science teacher; Science, Technology, Engineering and Mathematics Education; scientific literacy; skills; sperm cell; Spinal Cord; statistics; STEM field; Students; teacher; Technology; Testing; Text; Textbooks; theories; Time; tool; Translating; Translations; usability; Vocabulary