SBIR-STTR Award

Mobile Training Content Delivery Platform
Award last edited on: 2/9/2023

Sponsored Program
SBIR
Awarding Agency
DOD : Navy
Total Award Amount
$1,793,338
Award Phase
2
Solicitation Topic Code
AF212-CSO1
Principal Investigator
Andrew Powell

Company Information

Learntowin Inc

3621 Saratoga Drive
Nashville, TN 37205
   (615) 512-9837
   N/A
   www.l2wsports.com
Location: Single
Congr. District: 05
County: Davidson

Phase I

Contract Number: FA864922P0425
Start Date: 11/4/2021    Completed: 2/5/2022
Phase I year
2022
Phase I Amount
$49,973
Learn to Win Inc. (L2W) proposes utilizing SBIR funding to research the effectiveness of a mobile platform for "flipped classroom" instruction at the Medical Education and Training Campus with the 59th Training Group. L2W's learning platform offers a powe...

Phase II

Contract Number: N68335-20-C-0691
Start Date: 7/13/2020    Completed: 1/24/2022
Phase II year
2020
(last award dollars: 2022)
Phase II Amount
$1,743,365

Learn2Win (L2W) proposes utilizing SBIR funding to provide the United States Navy with a highly functional and accessible tool to modernize training content and delivery. By leveraging a mature solution with proven commercial success, L2W seeks to use this opportunity to tailor its mobile, micro-learning platform to the needs of Navy users. SBIR funding will allow L2W to both build out a prototype for NavalX and PEO EIS that demonstrates how the platform can support Navy requirements and test usage to garner actionable feedback from Navy users. Additionally, L2W intends to utilize this SBIR contract to complete the government IT compliance required to deploy at scale across the US Navy. To accomplish this certification-related work, L2W will achieve integration with the Navys current identity, credentialing, and access management (ICAM) solution and pursue government compliance through the Navy Risk Management Framework and DISA Federal Risk and Authorization Management Programs FedRAMP process, implementing the required security controls to promulgate Impact Level 2 (IL2) and Impact Level 4 (IL4) content. While initial development of prototype modules will focus on publicly available data and potentially IL2 content, option funding will focus on building more robust modules utilizing IL4 content and exploring use cases around decentralized user-generated training and feedback capture. At the conclusion of this effort, L2W will be authorized to host a vast quantity of diverse Navy training content, positioning both large-scale and small-scale training commands across the naval enterprise to better address learning challenges that span the functional spectrum from operational to administrative. End users at all echelons will be able to combat the knowledge atrophy inherent in current training pipelines and transition away from static PDF documents and stand-alone computer-based trainers. By enabling sailors to access their training on demand and through a highly-functional, engaging user interface, L2W will better equip the Navy to deliver the right training to the right sailor at the right time.

Benefit:
There are numerous potential uses for the Learn to Win platform in the DoN. Almost any Navy schoolhouse that spends a significant portion of time on unclassified training could achieve benefits by pushing 1-3 minute micro-learning lessons to users prior to their arrival to provide a sense of the basic concepts that will be covered in those lessons. As an example, the efficiency and effectiveness of the Navy Legal Officer course would arguably be much higher if all students arrived with a basic framework of the concepts that would be covered in the class and then received periodic refreshers on those topics upon returning to the fleet after the course. Furthermore, most operational units have a need for improved continuation training practices; for example, Navy surface ships could benefit from learning modules that instruct users on the basics of the Rules of the Road, quiz those users on what they learned, and present the results to administrators on a centralized data dashboard. The Navy is under-utilizing the digital micro- learning vector to convey training information, especially via mobilethat lack of optimization will create market opportunities in multiple segments of the DoN. To reach those customers and ultimately transition this effort from a Phase II through final development and acquisition, our team would leverage this DP2 SBIR opportunity to test the Learn to Win platform in multiple, diverse Navy operational and schoolhouse environments. Using the metrics gained during those efforts, our team would then have the ability to demonstrate to Navy users that the system is operationally feasible and leads to improved learning outcomes.

Keywords:
training analytics suite, next generation training, tactics training tool, learning gamification, learning platform, Micro-learning, tailored Navy learning tool