SBIR-STTR Award

ISLE Platform: Immersive Simulation of Lifelike Experience
Award last edited on: 6/5/2023

Sponsored Program
SBIR
Awarding Agency
DOD : Navy
Total Award Amount
$1,296,268
Award Phase
2
Solicitation Topic Code
N192-087
Principal Investigator
Dexter Ang

Company Information

Pison Technology Inc

258 Harvard Street Suite 312
Brookline, MA 02446
   (617) 520-4815
   info@pison.com
   www.pisontechnology.com
Location: Single
Congr. District: 04
County: Norfolk

Phase I

Contract Number: N68335-19-C-0708
Start Date: 8/26/2019    Completed: 12/14/2020
Phase I year
2019
Phase I Amount
$240,000
Pison is a human factors and technology company developing integrated XR solutions and gesture control platforms. We have extensive experience delivering state-of-the art technological solutions to the DoD. Our premium interface platform can be integrated with a pilot training systems allowing pilots to naturally interact with cockpit instruments, pressing virtual buttons, all with bare hands. Thanks to our in-house hardware and software development capabilities, we are able to gather best-in-class AR/VR components, test them, modify them for the Navys purposes and develop new versions as needed. We will bring in the proven track record of VRgineers Inc. and their focus on developing and manufacturing the most advanced virtual reality simulation headset already deployed within Pilot Training Schools. We believe that together with VRgineers, we will be able to deliver best-in-class head mounted capabilities for pilot training. Combining superb visual clarity, wide field of view and human factors aspects. To deliver relevant outcomes in a short time period, we plan to utilize existing XTAL headset, which fulfils almost all of the requirements on HEADS device. This will allow us to immediately start delivering work packages and initiate intense human factors testing.

Benefit:
We solved portable, realistic flight simulator experiences by providing a 8K resolution AR-enabled VR headset with gesture control and haptic feedback, further helping NAVAIR and pilot end users accomplish effective, scalable, accelerated, cost-efficient training. We will profit by developing and offering headsets and integrated systems for the enterprise flight simulator and VR training industries. This will create a whole new capability of real world and digital interaction to supplement voice and touch for products such as XR headsets, smart hearables, and home automation. Users can discreetly and conveniently interact with devices with millimeter scale finger and wrist movements. Pison will license HMD and gesture hardware, software, and signal processing to channel partners such as Microsoft, Bose, Samsung, and Qualcomm.

Keywords:
pilot, pilot, Flight Simulator, Motion Sickness, Training, AR, Gesture Control, Latency, VR

Phase II

Contract Number: N68335-21-C-0217
Start Date: 6/30/2021    Completed: 7/12/2023
Phase II year
2021
Phase II Amount
$1,056,268
The Navy has a pressing need for combat-ready pilots. There are efforts to advance a Next Gen, all-enveloping Virtual Reality (VR) headset to provide a lower-cost, more portable, more easily upgradeable, and improved immersion manned flight simulator MFS) training experience. In pursuit of this objective Pison Technology, and our teammates at VRgineers (VRG) successfully completed a Phase I effort to assemble and demonstrate the feasibility of our ISLE experimental VR headset. The most significant achievements during Phase I were: (1) the successful assembly and benchmark testing of the ISLE experimental 8K resolution and 177-deg D-FOV prototype; (2) software integration into multiple flight simulation software packages (e.g., Prepar3D, XPlane11); and, (3) feedback collection for future improvements via execution of usability demonstrations with Navy and AF pilots. Based on this success, Pison and VRG are positioned to execute a Phase II effort focused on advanced prototyping and human factors evaluations driven by critical feedback received in Phase I. Successful execution of this Phase II effort will position ISLE for transition and commercialization as the world-leading headset for ultra-resolution immersive VR experiences.

Benefit:
The full scope ISLE system will have immediate and tangible benefits for US Navy, Air Force, Marine Corp, and Army Pilot training needs. ISLE will provide an immersive visual content display solution that performs at equivalent or better standards than current half- and full-dome projection systems for a fraction of the costs and in a form factor that is orders of magnitude more portable, sustainable, serviceable, and upgradeable. By providing an ultra-high resolution VR display tailored to Pilot training, the ISLE solution will create potential for increased Pilot training throughput, and more accessible training offerings (including in forward-deployed environments). The simulation engine and cockpit agnostic approach to ISLE will also facilitate scalable deployment across air platforms, supporting retrofit deployments to existing fixed and motion-enabled physical cockpit trainers. Finally, the ISLE platform will have significant dual-use applications, not only for aviation training in civilian / commercial segments, but also for other market segments where high fidelity and immersive visual experiences are desirable (e.g., amusement / entertainment, gaming, medical simulation, etc.)

Keywords:
aviation, Training, Manned Flight Simulation, Virtual Reality (VR), Mixed Reality (MR), Simulation