SBIR-STTR Award

Tailoring Training for Disparately Skilled Participants in Large Scale Training Exercises
Award last edited on: 5/3/2019

Sponsored Program
STTR
Awarding Agency
DOD : Navy
Total Award Amount
$849,886
Award Phase
2
Solicitation Topic Code
N09-T007
Principal Investigator
Thomas Schnell

Company Information

Advanced Infoneering Inc (AKA: AI2)

1875 Wood Duck Court
North Liberty, IA 52317

Research Institution

University of Iowa

Phase I

Contract Number: N68335-09-C-0352
Start Date: 7/16/2009    Completed: 2/16/2010
Phase I year
2009
Phase I Amount
$99,920
Large scale training exercises involve many trainees at various stages of their training maturity and at various levels of skill. Problems arise in large scale exercises when less mature or lower skilled trainees are exposed to training scenarios that are too advanced or too complex for their level of training maturity. These trainees are more likely to fail the mission they are given in the training scenario, thus reducing the benefits of training and leading to frustration in the trainee. We propose to develop a tool called SKATE (Skill Appropriate Training Environment) that will quantify skill levels of trainees, teams, or units, generate skill appropriate training objectives, modulate the difficulty of training scenarios, and provide a continuous skill-level assessment and scenario adaptation of disparately skilled trainees, teams, and units in a large scale training exercise while maintaining the overall integrity and realism of the mission itself. SKATE will evaluate the skill level of an individual, team, or unit level participants and generate a list of skill-appropriate training scenario components that can be configured into the exercise so as to fulfill the training objectives of the participants. SKATE will be designed on the basis of relational data-mining technology.

Benefit:
The goal of SKATE is to improve the quality of training while at the same time reducing cost by reducing frustration in novice participants and boredom in expert participants. SKATE will accomplish this by assessing the skill-level of trainees, teams, or units and by generating skill appropriate training objectives that will ensure that the trainees will not be subjected to training scenarios that are well over their heads and that would lead to mission failure. We are confident that future network centric training systems will be practically indistinguishable from their fighting counterparts. In fact, we think that they may be the same systems, in that computerized crew station technologies used on ships, in aircraft, vehicles, and the electronic gear used by dismounted warfighters will be used to train and fight without configuration changes. Computerized weapons systems can concurrently serve as training simulators and as fighting systems. With this fight as we train 0x9D concept in mind, we feel that all simulated and real mission activities performed by our warfighters should be graded and assessed with tools such as SKATE. Based on this philosophy, we configured our SKATE concept such that continuous assessment of performance and skill can be accomplished regardless of whether the mission is simulated or real.

Keywords:
Skill-appropriate training objectives, Skill-appropriate training objectives, performance variables, relational data mining, Navy Standard Score (NSS)

Phase II

Contract Number: N68335-10-C-0427
Start Date: 9/2/2010    Completed: 3/2/2012
Phase II year
2010
Phase II Amount
$749,966
The SKATE concept was designed to quantify skill levels of trainees, teams, or units, generate skill-appropriate training scenarios, and provide a continuous skill-level assessment of disparately skilled trainees, teams, and units in a joint training exercise while maintaining the overall integrity and realism of the mission itself. SKATE evaluates the skill level of an individual, teams, or unit level participants and generates a list of skill-appropriate training scenario components that can be configured into the exercise so as to fulfill the training objectives of the trainees. This will occur at the local level; however, SKATE will communicate to a central node as to the skill level of a particular participant so the overall exercise coordinator can harmonize the different mission tasks that are being performed by the different trainees. Base program: $500K, 18 months. Implement SKATE functions, conduct study to seed database, perform stakeholder demonstration. Option 1: $250K, 9 months. Modify SKATE for integration into transition platform, increase level of automation in scoring mechanism.

Benefit:
Training centers that conduct net-centric distributed exercises using simulators and live assets will benefit from skill-appropriate training environments such as SKATE through increased efficiency in conducting complex missions involving numerous participants. A single participant who is given a mission that is inadequate for his level of skill can actually bring down an entire distributed exercise, causing a ripple effect of failure in other participants who are properly matched in the scenario and the mission. Since the SKATE technology is based on rather straightforward computer neural network/database technology, we are relatively certain that we will be able to successfully implement the SKATE concept into the instructor operator stations of distributed exercise simulators and live assets. SKATE will save the training community money because it will be able to prevent trainees from being pushed into missions for which they are not ready. With each trainee being properly loaded to a level of skill and workload that maximizes the transfer of training, we optimize the entire training network in terms of quality of training. By reducing training mission failure, SKATE will save considerable time and money per exercise, and of course, throughout many exercises, the savings will add up considerably.

Keywords:
Skill-appropriate training objectives, performance variables, Neural networks