SBIR-STTR Award

Enhanced Coast and Shorelines
Award last edited on: 3/8/2024

Sponsored Program
SBIR
Awarding Agency
DOD : Navy
Total Award Amount
$1,148,871
Award Phase
2
Solicitation Topic Code
N091-026
Principal Investigator
Kevin Bentley

Company Information

Cognitics Inc

947 East Winding Creek Drive Suite 200
Eagle, ID 83616
   (208) 904-3780
   N/A
   www.cognitics.net
Location: Multiple
Congr. District: 01
County: Ada

Phase I

Contract Number: N68335-09-C-0200
Start Date: 4/20/2009    Completed: 9/2/2010
Phase I year
2009
Phase I Amount
$149,786
Recent advances in technology have exposed enough computing power in easily available hardware that geometry synthesis algorithms that we were previously prohibitively compute-intensive are now a possibility. There is significant untapped potential in this area that has gone underutilized in existing simulation systems. Increasing the realism and accuracy of synthetic environments has become a priority, but current methods of simulating complex terrain features requires manual, labor-intensive systems to generate certain complex terrain features accurately. In this effort, Cognitics proposes to research and define new techniques, algorithms, and methods to simulate complex terrain features and urban environments, and use these techniques to extend existing real-time simulation systems to make them capable of real-time modeling, integration, and interaction with complex terrain features. Cognitics has proven experience working with and developing software for the storage and analysis of geospatial data, computational geometry and 3D visualization systems. Notably, the Principal Investigator for this proposal, Kevin Bentley, is the software architect that designed the Master Database (MDB), currently used by SE Core. In this effort, Cognitics will partner with CAE to enhance the Run Time Publisher (RTP) system allowing it to provide complex terrain models in real-time.

Benefit:
This research and development effort will ultimately lead to a dramatic improvement in the accuracy and realism of synthetic environments used in real-time simulations as well as pre-compiled terrain databases. Previously labor intensive modeling efforts were needed to accurately simulate complex underground, and urban terrain features that are seamlessly integrated with the terrain. The software techniques and modules designed and developed as part of this effort will provide automated means to generate these features using existing data sources.

Keywords:
Terrain Database, Terrain Database, Urban, MDB, runtime publishing, NPSI, Terrain, GIS, CDB

Phase II

Contract Number: N61340-11-C-0008
Start Date: 9/11/2014    Completed: 9/30/2015
Phase II year
2011
(last award dollars: 2015)
Phase II Amount
$999,085

In recent years, the military has put a great deal of effort into improving the realism and accuracy of simulation and mission rehearsal programs. Enhancing the realism and fidelity of simulations for complex terrain features and urban areas has become a priority. While high resolution satellite and aerial imagery is commonly available, high resolution digital elevation model (DEM) data is not commonly available. While lower resolution terrain is often adequate for representing the general shape of the surface, coastal and shoreline features are not represented in the low resolution terrain. The low resolution DEM data does not provide enough detail to accurately simulate the transition between ground and water. Our solution creates high resolution transition zones to create detailed coastal areas and shorelines suitable for simulation and mission rehearsal.

Keywords:
Simulation, Simulation, Modelling, mission rehearsal