We propose to develop a quantitative computer model of the US Navys M&P systems, and to use this model to analyze and design M&P policies. The proposed model extends our Phase I effort, and is based on agent-based modeling techniques. The model captures the dynamics of sailor recruitment, training and retention, as well as their performance during missions. During the base effort we will extend the Phase I model to include additional details from the Navys M&P system, and to simulate multiple ships in a battlegroup. In Option 1 we will enhance the user interface to create a prototype tool for use by decision makers and other Navy M&P personnel. In Option 2 we include an evolutionary search module to design novel M&P policies.
Benefit: Our work makes it possible to gain a deep understanding of the dynamics of M&P systems. We expect our tool to offer several benefits to the Navy, including the ability to design new policies for existing ships of new ships; the ability to understand the impact of shipboard technologies to increase automation; and the ability to study the impact of various interventions on sailor retention. Our tool has generated interest in other Government agencies, including the US Coast Guard. We also plan to commercialize the resulting tool outside the Government: personnel management issues similar to those faced by the Navy are also typical of any large corporation. We have already undertaken initial discussions with a number of large corporate entities, and expect to pursue multiple commercialization opportunities during our Phase II effort.
Keywords: evolutionary search, agent-based modeling, workforce management, Manpower and Personnel, policy design