SBIR-STTR Award

V-Frog: Applying virtual surgery principles to dissection simulation
Award last edited on: 1/25/2024

Sponsored Program
SBIR
Awarding Agency
DoEd
Total Award Amount
$600,000
Award Phase
2
Solicitation Topic Code
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Principal Investigator
Kevin P Chugh

Company Information

Tactus Technologies Inc

1576 Sweet Home Road
Amherst, NY 14228
   (716) 206-8463
   info@tactustech.com
   www.tactustech.com
Location: Single
Congr. District: 26
County: Erie

Phase I

Contract Number: R305S040364
Start Date: 00/00/00    Completed: 00/00/00
Phase I year
2004
Phase I Amount
$100,000
Over the past decade, there have been significant advances in the field of Virtual Surgery. Simultaneously, the average desktop computer has come equipped with increasingly high powered graphic capabilities, at a steadily decreasing cost. These two developments have created a tremendous potential for high fidelity desktop simulation. Computer simulation can be a powerful tool for giving students a rich learning experience in an environment whose real world counterpart would be prohibitive in terms of safety, cost, or practicality (or moral objection in some cases). Virtual dissection is an area that is particularly amenable to simulation, as the modern commodity desktop computer is more than adequate for presenting realistic models to the student. To date, however, all attempts at desktop virtual dissection have been comprised of either rudimentary visualizations with no interactivity, sophisticated multimedia presentations that include pictures, animations, and diagrams, pre-determined decision paths that allow a limited interaction at best, or some combination of these. We propose to develop a virtual dissection platform that takes the algorithms and techniques of the virtual surgery realm, and applies them to desktop virtual dissection, giving the student the ability to cut, probe, and excise tissue and organs and record and review their work.

Phase II

Contract Number: R305S050019
Start Date: 00/00/00    Completed: 00/00/00
Phase II year
2005
Phase II Amount
$500,000
Purpose: Substantial advances have occurred in the use of virtual reality platforms in the military and medical training domains. Such platforms provide trainees simulated lifelike experiences that duplicate, and in some cases, surpass the learning opportunities of their physical counterparts. The purpose of this project is to develop V-Frog, a virtual reality frog dissection software to be a substitute for or supplement to physical dissection in high school level biology. Project Activities: Technology development entails designing the platform interface and constructing algorithms that simulate typical dissection actions in 3D. Such actions include cutting with a scalpel, tugging with tweezers, and probing with a blunt probe, as well as actions that are not possible in physical dissection, such as endoscopy or watching a beating heart. Content development entails designing curriculum that aligns to biological science standards. The evaluation will compare students' learning and mastery of anatomy with V-Frog to those performing actual physical dissections. Products: Products will include the V-Frog 1.0, a PC-based virtual reality frog dissection software program. Because the product will be virtual, students will be able to watch the heart beat, conduct a endoscopy to explore the alimentary canal, or make the skin transparent to gain insight into underlying muscular, skeletal, and organ systems. The V-Frog software will also include a student laboratory report and a test bank of questions for learning assessment. Project website: http://www.tactustech.com.