Phase II Amount
$1,992,842
Current battlefield communications are primarily limited to auditory and visual channels. For example, radio communication or tablet-based interfaces convey information regarding mission status, objectives, and maintain team situation awareness. While appropriate and effective for some forms of information transfer and certain scenarios, these types of interfaces have limitations. Specifically, they typically require cognitive effort by the user (i.e., they may not be intuitive and can require high level processing). There may also be limits based upon the tactical network, such that they can only be used with a relatively small number of operators. Further, the environment may be loud, physically taxing, or otherwise complex, such that visual and auditory sensory channels are ineffective for receiving information. Given the limitations of traditional sensory modalities for battlefield information transfer, it is critical to develop novel, intuitive interfaces using alternative sensory modalities. Here, we propose an entirely new approach for communication, through galvanic vestibular stimulation (GVS). While other alternative modalities (haptics, proprioceptive cuing, vibrotactile actuators, etc.) have been proposed and, in some cases, even developed and assessed, we are unaware of previous efforts to leverage the vestibular sensory channel, or any other form of electrical stimulation for conveying actionable information or cues. In Phase-1, we successfully demonstrated the feasibility of this approach by developing a wireless prototype of the GVS system to test hands-free implementation and subsequently completed preliminary usability testing in three pilot subjects (see below). We found that GVS is capable of cueing event information such that one cue can reliably be distinguished from another. The ability to distinguish between GVS event cues was remarkably robust to a variety of relevant environments (seated, standing, walking, in the dark, moving (like in a vehicle), or loud vs. quiet environments). In Phase-2, we intend to demonstrate effectiveness of wireless GVS to convey information via a combination of laboratory and realistic field environments. In addition, we will complete development of wireless capable wearable form factor device and further develop plans for commercialization. We expect a TRL of 7 at the end of Phase-2. The experiments will encompass all of the 9 scenarios stated in the proposal and will be performed at University of Colorado and Army Futures Command. The goal of Phase-2 is to fully develop this interface modality from the existing concept to an actual system proven through operational mission conditions and certified to relevant military standards. Our ultimate goal is to provide our solution as a viable information transfer modality in addition to existing radio and tablet communication approaches.