We propose to develop Android-based culture and language training apps that can be used for anywhere, anytime training. The application framework will support the delivery of complete culture and language training courses for military use, and may be applied to variety of such courses. They are designed to be employed as part of integrated computer-based training suites that include Web-based and immersive game-based training, in which the handheld app contributes anywhere, anytime training flexibility as well as ongoing skill sustainment. They may also be employed as self-contained training applications. Either way they are designed to support complete courses of instruction, spanning 100 hours or more of mobile learning. Very few mobile learning applications have comparable scope. By exploiting a platform-independent authoring and convent delivery framework, we plan to develop and deliver an early version of an Android-based mobile app at accelerated speed. The application framework will incorporate learner tracking and logging infrastructure, which will facilitate analysis of use by military beta testers. We plan to revise and improve the apps based upon this data analysis, and extend the training platform with additional advanced capabilities, including automated speech recognition.
Keywords: Mobile Learning, Language Learning, Cultural Learning, Advanced Distributed Learning, Human Language Technology