The objectives of the BRAIN project are to provide an environment where a high-level user such as soldier in the field can create new behaviors if needed, use behaviors to build a mission, and test the mission in a simulated environment. To create this environment four tasks must be completed. A new unit level intelligent agent must be designed and implemented to act as an interface between the robots and the operator and also assist the operator in effectively controlling multiple robots. The intelligent agents already implemented in Java Agent Development Environment (JADE) must be enhanced with Java Expert System Shell (JESS). The robot behavior editor currently used must be ported to OTB 2.0 and enhanced. Finally, the robotic control environment must be tested with high-level users.
Keywords: UNMANNED VEHICLE ROBOT BEHAVIOR INTELLIGENT AGENTS SIMULATION JAUS