SBIR-STTR Award

Dismounted Infantry Virtual Environment
Award last edited on: 11/20/2002

Sponsored Program
SBIR
Awarding Agency
DOD : Army
Total Award Amount
$718,728
Award Phase
2
Solicitation Topic Code
A93-321
Principal Investigator
Peter Rothman

Company Information

Avatar Partners

19700 Fairchild Road Suite 265
Irvine, CA 92612
   (714) 969-0573
   info@avatarpartners.com
   www.avatarpartners.com
Location: Multiple
Congr. District: 47
County: Santa Cruz

Phase I

Contract Number: M67004-94-C-0019
Start Date: 2/1/1994    Completed: 8/1/1994
Phase I year
1994
Phase I Amount
$68,328
Current Distributed Interactive Simulation (DIS) environments permit mechanized units to fight on a simulated battlefield. Participants in the simulated battle sit inside of physical mock ups of vehicles and engage both real and simualted opponents. The current DIS environments do not address a key tactical element: the infantry. The "cab simulator" approach to DIS does not allow for extension to involvement of dismounted infantry into simulated battles. The proposed effort will result in the development of a hybrid virtual reality interface combining total immersion with unencumbered body tracking to allow dismounted infantry to engage directly in a simulated exercise. The Dismounted Infantry Virtual Environment (DIVE) will combine state of the art in head mounted displays, video image tracking, and articicial intelligence to create a total immersion experience that will allow infantrymen to engage in DIS exercises.

Keywords:
DISTRIBUTED INTERACTIVE SIMULATION ARTIFICIAL INTELLIGENCE TRAINING VIRTUAL REALITY

Phase II

Contract Number: M67004-C-95-0015
Start Date: 3/2/1995    Completed: 11/1/1996
Phase II year
1995
Phase II Amount
$650,400
Current Distributed Interactive Simulation (DIS) environments permit mechanized units to fight on a simulated battlefield. Participants in the simulated battle sit inside of physical mockups of vehicles and engage both real and simulated opponents. The current DIS environments do not address a key tactical element in the infantry. The "cab simulator" approach to DIS does not allow for extension to involvement of dismounted infantry into simulated battles. The proposed effort will result in the development of a hybrid Virtual reality interface combining total immersion with unencumbered body tracking to allow dismounted infantry to engage directly in a simulated exercise. The Dismounted Infantry Virtual Environment (DIVE) will combine state of the art technology in headmounted displays, video image tracking, and artificial intelligence to create total immersion experience that will allow infantrymen to engage in DIS exercises.