SCS proposes to develop a System Training and Rehearsal Suite (STRS ) that will support part task trainers through full mission rehearsal systems. The core thrust of STRS will be to develop nodes that will be used for Realtime Sensor-to-Shooter Operations training and rehearsals. The STRS will extend the Collaboration/Simulation/Visualization technologies currently being developed for AFRL under the Realtime Integrated Planner/Player (RIPP) SBIR. The STRS will allow any Microsoft Windows (Win32) based PC or workstation to be used within a building block system. The STRS will support commercial-off-the-shelf (COTS) computer systems, input devices and output devices. STRS will allow crews to fly/drive/operate mission system simulations in a standalone configuration or participate in distributed Multiple Engagement Simulation (MES) via DIS/HLA (either in collocated classrooms/facilities or distributed/deployed operating locations). Immediate multiple agency (e.g., USAF, USA, USN, SOF, USMC, USCG) applications for STRS include: mission rehearsal systems, mission execution systems, tactics, crew station/display trainers, UCAV mission trainers, indirect fire trainers, urban warfare trainers, low altitude ingress/egress rehearsal systems, mission system trainers, support and evaluation for dynamic planners, crew station part task trainers, a manned entity within a distributed simulation, an observer within a distributed simulations. The anticipated results of STRS will be a suite of tools for developing turnkey systems that will allow a crewmember to rehearse in realtime and non-realtime most if not all facets of a Sensor-to-Shooter Operations mission. The STRS system will be a highly deployable system based on commercial computer technologies. Core STRS technologies will be demonstrated to be applicable to all DoD user communities (e.g., USAF, USA, USN, SOF, USMC, USCG).