Objective is to design, develop, and evaluate a system that uses a gaming approach for intelligent technical training. This system, called ACTIVE (Authoring Components and Tools for Instruction in Visual Environments), is an integrated authoring system that includes technical training, gaming, networking, interactive scoring, real-time data collection, on-line monitoring, and competition. After surveying commercial and military markets to identify training needs and gaming scenarios, training and authoring tools will be developed to support integrated authoring for training. After ACTIVE is developed, it will be used to develop training in an AF domain. Workshops will also be conducted to teach AF personnel to create training with ACTIVE. Finally, ACTIVE will be formally evaluated in a laboratory to determine performance and motivational information.