The team will develop a prototype of Collaborate, a traditional board game for use in high school and college level computer science courses. Gameplay mechanics will center on strategy and cooperation with a whole class over several weeks. Content will focus on foundational computer science topics, such user interface design, quality assurance, deploying resources, managing risk, and adjusting to changes. At the end of Phase I, in a pilot study in two high school and two college-level computer science classrooms with 80 students overall (20 per class), the researchers will examine whether students are able to play the prototype and the game show initial promise for improving student learning outcomes in computer science.