Phase II year
2019
(last award dollars: 2022)
Phase II Amount
$1,443,356
This SBIR Phase II project serves a national need for stronger career readiness by building the confidence of youth at an age when researchers believe it matters the most. A key objective is to close equity and opportunity gaps by equipping youth and their advocates with a data-driven, motivational career development solution - one that taps into existing initiatives and connects users to meaningful career-building experiences online and in their communities. The intended outcome is a web-based career platform that fosters career self-efficacy and increases knowledge of occupations and career pathways. The proposed platform consists of (1) an engaging app for youth ages 14 to 25 based on popular game mechanics; (2) a Web-based advocate (educator) dashboard that reports on individual and aggregate user career exploration and skill-building activity, and supports public and private organizations? need for visibility into youth interests and skills as a way to prioritize funding; and (3) an implementation toolkit, featuring 30+ lesson plans as well as professional development videos for integrating the platform in a wide range of formal and informal academic and advisory settings. This project's broader impact is to help youth foster career readiness and, thus, increase their likelihood of staying in school, finding good employment, and gaining greater social mobility. This increased career readiness ensures a pool of qualified applicants for employers in industries across the U.S. This project combines empirically-tested career development methodologies, proven game-based learning principles, and open big data about careers to provide personalized, accurate career guidance. The app engages youth in building personal profiles using visualized psychological assessments (based on validated inventories). A proprietary system then recommends Hats (careers) to explore and Ladders (activities) to complete that provide real-world learning supported by a range of motivators (level design, self-reflections, achievement badges, social sharing, and mentor communication). Data generated during Ladder activity and self-reflections strengthens the user's profile and, thus, the accuracy of the recommendation engine. The project employs design-based methods as the overarching research approach. A final evaluation of the completed program will be conducted in both high school and after-school settings. Career readiness, persistence, and perceptions of ability and of the H&L program will be assessed using quantitative methodologies. The anticipated result is a highly effective career development program that engages 21st-century learners with foundational career-building experiences. Students will be able to identify career aspirations, based on interests and occupational data, and gain greater confidence in their ability to navigate and adapt to changing career pathways.This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.