Realistic computer generated forces (CGF) such as Modular Semi-Automated Forces (ModSAF) requires a realistic representation of human behavior which must reflect the speed versus accuracy (SVA) trade-off in task performance. A major deficiency in today's CGFs is that they do not currently simulate the trade-offs between response time and accuracy that is so characteristic of the performance of humans operating in a stressful environment. The purpose of this proposed Phase II PSR effort is to address the deficiency and fill this recognized void in our current approach to human performance modeling. The Phase I effort provided a foundation for establishing higher credibility ad validity in the behavior of synthetic forces operating within larger scale simulations. An in-depth understanding of the SVA trade-off was gained through an exhaustive literature search represented in terms of mathematical equations. In Phase II, the modeling equations will be formalized including the development of appropriate parameter values from empirical data, testing, evaluation, verification, validation, and accreditation (VV&A) Speed-accuracy models (SAMs) of "first responders" to a chemical or biological agent release in civilian sector would support more valid threat analysis and preparedness training for emergency response actions. SAMs of pilot, crew, and controller behavior under high stress would provide a more credible environment for selecting, evaluating, and training air traffic controllers. Similar benefits apply for personnel operating nuclear power plants or other process control facilities.
Keywords: Human Performance, Accuracy Measures, Modsaf, Response Time, Distributed Interactive Simulation, MOD